Looking In The Mirror

 Creating a story for a game can be quite difficult. It feels like I’m building a puzzle that I don’t have instructions to. Right now I have a good baseline for my story but am still struggling on how to develop them and connect each piece. The games plays out to be a hero’s journey type of game, sort of relatable to the classic game of Super Mario. As of right now I don’t feel that I would change anything if given the opportunity. I really do love the way that I have decided to play out my game, the only problem I am running into is potentially putting too many moving pieces in the puzzle that could require more work than I am capable of doing. I do enjoy a good challenge so I am inspired to see what I end up creating. I still need to develop more of the actual story. I have the idea that there will obviously be a beginning, middle, and end, but how they intertwine as well as what the components of each level entails is rather difficult to conceive. 

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